I created an Hero object and shoved Sprite to it, but in this line of the Sprite = getComponentinchildren & lt; Spriterender & gt; ();
it appeals to the Sprite Renderer inside Hero, not to sprite inside the HERO object. How to fix it? (I’m new to unity)
Answer 1, Authority 100%
sprite = getComponent & lt; spriterender & gt; (). Sprite;
see Documentation: https://docs.unity3d.com/scriptreference/spriterender.html