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How to make it possible to use the graphics.h library in the Visual Studio 2010 ?


Answer 1, Authority 100%

Some fans made adapters –

But … it still implicitly uses WinAPI . Without it, under Windows it is difficult.


Answer 2, Authority 33%

himself tried to fasten him to the studio, after a week, sprung spitched and forced him to work under WXDev-C++. Everything is perfectly plowing.

p.s. By the way, not grafics.h, and graphics.h


Answer 3, Authority 33%

To Visual Studio 2010 The Grafics.h header, you will not be screwed, I tried myself as a result. It came to using the header features .h

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