How to make it possible to use the graphics.h
library in the Visual Studio 2010
?
Answer 1, Authority 100%
Some fans made adapters –
But … it still implicitly uses WinAPI
. Without it, under Windows it is difficult.
Answer 2, Authority 33%
himself tried to fasten him to the studio, after a week, sprung spitched and forced him to work under WXDev-C++. Everything is perfectly plowing.
p.s. By the way, not grafics.h, and graphics.h
Answer 3, Authority 33%
To Visual Studio 2010
The Grafics.h
header, you will not be screwed, I tried myself as a result. It came to using the header features .h