How to make it possible to use the
graphics.h library in the
Visual Studio 2010 ?
Answer 1, Authority 100%
Some fans made adapters –
But … it still implicitly uses
WinAPI . Without it, under Windows it is difficult.
Answer 2, Authority 33%
himself tried to fasten him to the studio, after a week, sprung spitched and forced him to work under WXDev-C++. Everything is perfectly plowing.
p.s. By the way, not grafics.h, and graphics.h
Answer 3, Authority 33%
Visual Studio 2010 The
Grafics.h header, you will not be screwed, I tried myself as a result. It came to using the
header features .h