How to make a text quest in C #, please explain what is needed for this I don’t understand I recently started studying and now I want to do it but I don’t understand how.
Answer 1, authority 100%
Although it is indecent, I will assume that you are just beginning to understand programming in general, and not only in C #, otherwise you would hardly have such a question in such a formulation. Based on this, I want to give you a subjective advice-algorithm:
- Write something. If you think for a long time about how to make the perfect game, you will soon lose all desire to do something. Start, for example, with console I / O and a bunch of conditions.
- Try to play your own game, feel what you don’t like, what you want to add, and then just realize your desires – you are the master of your game. Here you will have specific questions about the implementation, which are quite welcome here and on other forums.
- Next, you will notice that you are not comfortable fixing something in your code and reading it after a certain period of time. At this step, you should sit down to the tutorials for a while to improve the very structure of your game. (This is also one of the best (IMHO) ways to learn OOP and patterns.)
- You probably just don’t want to continue your game trying to integrate the tricks you just learned. Here you just go to step 1 and start developing a new game using everything you learned in step 3.
Specifically about text quests: if you are interested in creating a story, and not in the subtleties of implementation, then you should look towards ready-made engines and makers.